The fact-checking award for the most cutting-edge format is reduced to six nominations

One of six organizations from around the world will win this year’s Most Creative Format award at the eleventh annual GlobalFact conference, held this year in Sarajevo, Bosnia and Herzegovina.  

Organizations submitted their state-of-the-art peak artistic and fact-checking formats published between June 2023 and April 2024 to qualify for this award. The finalists come from Argentina, Brazil, Croatia, Georgia, Spain and Taiwan. The winner will be announced on June 28, the last day of the conference.

Last year’s winner, Cek Fakta – Liputan 6, won the prize after creating a 128-page e-book titled Lawan Hoaks (Fighting the Hoax), based on 21 debunked claims that spread the COVID-19 pandemic. The Indonesian organization distributed the graphic-rich book. ebook to schools, libraries and universities.

This year, several organizations have implemented gamification techniques, and several have explored long-form fact-checking that includes podcasts. Other approaches included a giant interactive language style and an on-site occasion for youth at a primary music festival. The nominees are as follows:

Aimed at young people, the Argentinian organization participated in Lollapalooza Argentina, the country’s largest pop-rock music festival, and asked participants to find out if the claims were true or false by brandishing a paddle board to represent their answers. The questions vary according to the thematic areas, some focusing on socially sensitive topics such as climate change (“2023 was the year on record in the world”) and others funny (“if food falls and is in contact with the ground for less than five seconds, it is safe to eat”). Participants can scan a QR code to view expanded verification. In the end, Chequeado interacted with another 7,000 people in two days, privately and directly.

The Brazilian company Aos Fatos has taken advantage of the good luck of its chatbot Fátima and has developed its own large-scale language model, FátimaGPT, to verify the facts from the questions asked by readers. Using a procedure called augmented generation by retrieval, FatimaGPT exclusively extracted fact checks. and Aos Fatos stories for sources, resulting in personalized, conversational, and verified fact-checking for consumers.  

Faktograf’s History of Climate Crisis Denial sought to counter disinformation, propaganda, and lobbying from the fossil fuel industry. In an effort to dispel the narratives of climate replacement deniers, the Croatian organization produced a series of thirteen interconnected papers on climate history. Replace denial and describe how the fossil fuel industry, faced with the idea that the Earth’s climate is changing due to increased consumption of fossil fuels, developed a denial strategy that included deception, corruption, and public relations campaigns. The series was also launched as a podcast with graphics created to make it less difficult to spread the content on social media platforms.  

Operation Infektion, one of two organizations that has created a fact-checking game, Myth Detector’s Operation Infektion is an immersive game that asks players to take on a KGB agent to create a large-scale disinformation crusade against the United States. psychology”, the game helps other people better understand disinformation and expand their critical thinking skills by making plans and creating their own dissemination campaign, while learning more about Soviet propaganda techniques.  

Spanish company Newtral has created a series of video podcasts, Me Lo Creo Y Me Cuadra, designed to debunk conspiracy theories and urban legends. The themes span centuries and come with a supposedly ancient technologically complex empire and new conspiracy theories like QAnon. Podcasts delve deeper into the history and foundations of those theories, as well as the insights and studies to debunk them. Podcasts are available on platforms, adding YouTube and Spotify.  

In anticipation of Taiwan’s 2024 presidential election, Taiwan’s FactCheck Center has designed its own game, challenging players to see if they can distinguish between genuine photographs and videos and those created with synthetic intelligence. Players are then guided through tips and tricks for finding those deepfauxs and are encouraged to use a data line to help combat fake content.  

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